VR gets messy in the best way
Wiped Clean VR is turning janitorial work into high-stakes melee action. The game launches June 6 on Meta Quest and SteamVR, offering a chaotic mix of hand-to-hand combat, object destruction, and ridiculous cleanup challenges.
Set in bizarre procedurally generated environments, the game tosses players into the role of a “combat custodian” who’s expected to clean up messes while simultaneously surviving absurd threats. It’s loud, fast, and intentionally unpolished in tone, but there’s a structured roguelike loop underneath the chaos.
Combat meets cleanup in moment-to-moment gameplay
At its core, Wiped Clean is about multitasking under pressure. Players use VR motion controls to scrub walls, vacuum sludge, and mop floors, but that’s only half the job. Between waves of enemies and hazards, you’re also repairing equipment, dodging traps, and staying alive long enough to clear the stage.
Weapons are improvised and often ridiculous. Mops, brooms, spray bottles, plungers — anything can become a tool or a weapon. The controls emphasize physical interaction, and success often depends more on fast thinking and adaptability than precision.
Each run is procedurally generated, so objectives, room layouts, and hazards shift between sessions. This structure gives it replayability and keeps the rhythm unpredictable.
Visuals lean into absurdity
The art direction is intentionally cartoonish. Environments range from surreal office spaces to neon-colored dungeons, all splattered with various forms of gunk. Enemies are exaggerated and bizarre, often feeling like escapees from an old-school arcade shooter.
That design choice keeps the tone consistent with the gameplay — messy, loud, and never serious. It’s not trying to build immersion through realism. It’s aiming for engagement through chaos and motion.
Launching with full content on day one
Wiped Clean launches June 6 with a full campaign structure, multiple environments, and progression systems that include unlockable tools and abilities. It’s not being released as early access, and both Quest and Steam versions will offer the same core features at launch.
Multiplayer isn’t part of the day-one feature list, and the devs haven’t confirmed post-launch plans yet. For now, it’s a purely solo experience focused on movement-driven gameplay and short session replayability.
A niche concept that leans into physical comedy
Wiped Clean isn’t aiming to be a genre-defining VR title. It knows exactly what it is — a bizarre, physical roguelike that turns janitorial work into frantic VR slapstick. The mechanics are built around motion, reflex, and silliness, which makes it stand out even if the premise sounds like a joke.
In a VR landscape filled with shooters and sims, this kind of game offers something different. It’s not trying to simulate reality. It’s just here to let you flail around with a mop and maybe punch a slime monster in the process.
Virtual Reality Explorer & Game Reviewer
Always the first to plug in. VRSCOUT dives head-first into the most immersive VR worlds, analyzing mechanics, comfort, innovation, and that elusive “presence” factor. If he says it’s worth it, it probably is.


