Delta Force may have started as a tactical PC shooter in the late ’90s, but its newest version is finding success in a very different environment. The mobile reboot, now operating under the name Delta Force: Hawk Ops, has quietly crossed the $100 million mark in global revenue.
The milestone comes ahead of a full global release, with the game still in limited regional rollout. Despite that, it’s already gaining traction in key markets, showing that tactical shooters still have room to grow in the mobile space.
Modernized gameplay built for mobile
Hawk Ops trades the slow, methodical pacing of the original series for a faster, more accessible shooter model. It features a mix of PvP and PvE modes, hero-style operators, and seasonal live ops. While it keeps the military aesthetic, the gameplay leans closer to something like Call of Duty: Mobile than its PC roots.
Controls are optimized for touchscreens, and loadouts are fully customizable. The game runs on Unreal Engine, which helps it punch above its weight visually on mid-range devices. Matches are shorter, objectives are tighter, and the UI is built around quick access to gear and matchmaking.
What stands out is how it balances tactical elements with mainstream shooter pacing. It’s not a hardcore milsim, but it doesn’t fully abandon squad-based tactics either.
TiMi’s influence and monetization model
Behind the scenes, development is handled by TiMi Studio Group, the Tencent-owned powerhouse also responsible for COD Mobile and Honor of Kings. That pedigree is likely part of why Hawk Ops has scaled so quickly. The infrastructure, matchmaking tech, and monetization systems are all built for high-volume success.
Monetization follows the usual premium battle pass model, supported by cosmetic skins, weapon blueprints, and timed events. So far, it appears to be avoiding aggressive pay-to-win mechanics, though that balance will be tested as more content rolls out globally.
Revenue is already strong in China and other APAC regions, suggesting that the studio has found a formula that translates well across mobile-first markets.
Aiming for cross-platform continuity
While the mobile version is already active, TiMi is also working on a full PC and console version of Hawk Ops. The long-term vision appears to be cross-platform play with shared progression, though details remain limited. If the studio pulls it off, Delta Force could end up as a multi-platform shooter ecosystem rather than a single title.
That would put it in direct competition with games like Warzone Mobile and PUBG Mobile, especially as mobile hardware continues to close the gap with older consoles. Whether Hawk Ops can hold attention across multiple platforms will depend on how well its content pipeline evolves.
For now, it’s a mobile-first success story built on a recognizable name, modern systems, and careful regional rollout. It’s also a clear example of how legacy IPs can be retooled for new formats without leaning on nostalgia alone.

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