Ghost Town VR wants to put you in the middle of a spectral world that’s equal parts puzzle and sandbox. It’s a game that trades jump scares for a slower, more atmospheric approach, building its tension through setting and mystery.
You’re left to explore a town that’s long since lost its living residents. The world has weight and presence, and it’s clear the developers put effort into crafting an unsettling, believable space.
Gameplay: Puzzles and Physics in a Lonely Town
Gameplay here is built around physics-based interactions. Objects have a satisfying weight to them, and most puzzles revolve around stacking, rotating or leveraging those objects to progress.
The idea is solid, but the execution can be hit or miss. Some puzzles feel a little too straightforward, while others suffer from clunky controls that break the flow. It’s the kind of game where you know what to do but still end up fighting the mechanics to get there.
Visuals and Sound: The Power of Subtle Creepiness
Visually, Ghost Town VR captures its name well. The color palette is washed out and muted, with soft lighting that adds to the mood. Ghostly silhouettes flicker in and out, but it’s more about suggestion than spectacle.
Sound design leans into the unsettling: creaks, distant echoes and quiet whispers keep you on edge even when nothing is happening. It’s a restrained approach that works better than over-the-top horror tropes.
A Sparse but Compelling Experience
There’s a real sense of potential in Ghost Town VR, but it feels like the experience stops short of fully realizing it. The town itself is haunting and layered, and when the mechanics click, it’s genuinely engaging. Yet there’s also an emptiness that goes beyond the story’s ghostly theme. The world feels a bit too static at times, leaving you to wonder if there’s more to come or if this is all there is.
Who Might Find Something Here
Ghost Town VR might not be for everyone. It’s light on action and heavy on atmosphere, so if you’re into methodical exploration and the slow burn of an eerie world, it could be worth a closer look.
For players who want a more dynamic or polished experience, though, this might feel like a haunted house that’s not quite finished. Still, it’s a reminder of how VR can tap into mood and texture, even when the gameplay itself doesn’t always keep up.