Dreams of Another finally has a release date, but there’s a twist: it’s skipping PC VR entirely. Instead, the game is set to launch on October 10 exclusively for PlayStation VR2. That means anyone outside the PS5 ecosystem is out of luck at least for now.

This isn’t just a timed exclusive. The developer confirmed there are no current plans for a PC VR version. For a title that rides on atmosphere and immersion, that decision is bound to shape who actually experiences the game, and how.

A Psychological Dive into Surreal Horror

At its core, Dreams of Another is about navigating a shifting, layered reality. The game plays with dream logic, blending vivid imagery with moments of disorientation. Players move through bizarre environments that feel half-remembered the kind of space that makes you question what’s real and what’s imagined.

It leans into psychological horror more than jump scares. Think less Resident Evil, more Silent Hill or Layers of Fear, where tension builds slowly and mood takes the lead. The soundtrack and lighting do a lot of heavy lifting here, and the VR perspective adds another layer of unease.

Built for PSVR2 from the Ground Up

Unlike ports that shoehorn VR onto a flat game, Dreams of Another was built specifically with PSVR2 in mind. That shows in the interaction design and use of haptic feedback. The Sense controllers reportedly play a big role in how you engage with the world, adding resistance and physicality that matches the tension on screen.

There’s also support for eye tracking, something still underused in many PSVR2 titles. In Dreams of Another, it’s not just a gimmick it’s part of the immersion. Characters or objects may respond to where you’re looking, subtly guiding or misleading you through the game’s shifting narrative.

No PC Version, and That’s Intentional

PC VR players might be frustrated, but the decision not to support platforms like SteamVR or Quest isn’t a technical oversight. It’s a strategic call. The developer made clear that Dreams of Another was designed with PSVR2’s specific capabilities in mind, and they aren’t looking to retro-fit it elsewhere.

That could limit the game’s reach, but it also sets expectations: this isn’t a broad-access VR title. It’s a focused project that knows its hardware and builds around it. Whether that trade-off pays off in attention or alienation remains to be seen.

A Quiet Addition to a Niche Genre

VR horror remains a specialized corner of gaming. Titles like A Chair in a Room, Red Matter, or The Exorcist: Legion have shown how powerful the medium can be for atmospheric horror, but it’s still rare to see something lean fully into surreal psychological territory like this.

Dreams of Another seems more about mood than mechanics, more about discomfort than danger. It’s not clear how long the game is or how deep the narrative goes, but what’s there looks intentionally strange and off-balance. That may be exactly what fans of VR horror are looking for.

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