Drop Dead: The Cabin, the compact co-op zombie shooter built for standalone VR, is now officially out on Steam. This marks the first time PC VR players can access the full version of the game natively, with no sideloading or workarounds.
While the core gameplay remains the same, the PC version brings some visual improvements, support for advanced haptics, and cross-platform multiplayer with Quest users. It’s not a reinvention, but it widens the reach of a title designed for quick, replayable sessions.
Co-op survival in a self-contained map
The gameplay loop in Drop Dead: The Cabin is focused and familiar. Two players are dropped into a small, isolated cabin in the woods, fending off waves of zombies while scavenging for resources and repairing systems around the property.
Unlike larger-scale zombie games with expansive levels, this one leans into compact, repeatable sessions. You’ll activate generators, hold off hordes, and manage limited tools, all while trying to survive just long enough to call for rescue.
Designed for replayability, not long-form campaigns
The game is intentionally short-form. Most runs last around 20–30 minutes, with increasing difficulty and procedural elements that mix up item locations and enemy spawns. It’s built around that “one more run” feeling rather than narrative depth or character progression.
If anything, it feels closer to an arcade experience than a traditional survival title. That design fits well with standalone VR but translates just fine to PC setups that want something fast and cooperative.
Enhanced visuals and PC-specific upgrades
With the Steam launch, the game benefits from sharper textures, lighting improvements, and expanded haptic feedback through devices like bHaptics and ProTube. It still uses the same stylized art direction, but the details hold up better on high-res PC VR headsets.
There’s no major overhaul here. The focus is on portability and parity, making sure PC players get a smooth experience without rebalancing the original mechanics.
Cross-platform play keeps the player base unified
One key update with this release is cross-platform multiplayer. PC VR players can match with Quest users seamlessly, which helps avoid fragmentation. Given the game’s reliance on co-op, that’s essential to keeping matchmaking active over time.
The mechanics are identical across both platforms, so neither side has a clear advantage. That said, the PC version does get minor upgrades in fidelity and performance if your rig can handle it.
A focused VR title that doesn’t overreach
Drop Dead: The Cabin doesn’t try to be everything. It’s tight, replayable, and built with co-op in mind. Now that it’s on Steam, it has a shot at reaching a broader audience without diluting what made it work on Quest.
It still won’t appeal to players looking for open-world survival or deep progression systems. But for those who want a straightforward zombie shooter that respects your time and runs well across platforms, it’s a solid addition to the PC VR catalog.

Virtual Reality Explorer & Game Reviewer
Always the first to plug in. VRSCOUT dives head-first into the most immersive VR worlds, analyzing mechanics, comfort, innovation, and that elusive “presence” factor. If he says it’s worth it, it probably is.