The co-op dungeon crawler Dungeons of Eternity has officially launched on SteamVR, bringing its intense combat and procedural dungeon runs to PC VR players. Originally a Quest exclusive, the game is now opening its gates to a larger audience, making it easier for groups to squad up regardless of platform.

This expansion is a significant step for a title that has been steadily building a reputation for action-heavy gameplay and replayable dungeon design. With more players able to jump in, the cooperative experience is likely to feel more active and connected than ever.

SteamVR Launch Opens the Door to PC Players

The SteamVR version carries over all the features from its Quest release, including randomized dungeon layouts, melee combat, and team-based exploration. It’s designed around three-player co-op, but still playable solo for those who want to test their skills alone.

By adding SteamVR support, the developers are reaching PC VR players who prefer higher fidelity visuals and the flexibility of PC-based hardware. This could also mean a more robust modding community and player feedback loop, since PC players often engage deeply with VR titles.

Gameplay and Style

Dungeons of Eternity leans into a first-person, hack-and-slash experience. Players wield swords, bows, and other medieval weapons as they fight through enemy-filled corridors. The visual style mixes dark fantasy aesthetics with bright, readable combat effects, which keeps encounters clear in VR.

Its focus on randomized dungeon generation gives each run a fresh feel. This replayability, combined with gear progression and cooperative combat, makes it feel closer to a VR twist on classic dungeon crawlers like Diablo or Vermintide.

What the Launch Means for the Game’s Future

Moving to SteamVR not only grows the audience but also signals a longer-term commitment to updates and support. A cross-platform player base could lead to more active lobbies and a healthier community overall.

It will be worth watching whether the developers roll out post-launch content updates, seasonal challenges, or additional dungeon environments to keep the experience fresh. With PC VR players now in the mix, feedback could help shape future patches and balance adjustments.

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