After more than a year since its PC VR release, Firmament finally lands on PSVR2 this July. For fans of Cyan’s slower, exploration-heavy puzzle design, the wait has been long but the console version arrives fully adapted for Sony’s headset.
The PSVR2 version comes bundled with all post-launch fixes and quality-of-life improvements already rolled out on PC. It also includes a flat-screen mode for standard PS5 play, but it’s the VR experience that’s the main draw here.
Classic Cyan design meets next-gen VR tech
Firmament sticks closely to the formula Cyan is known for. Isolated worlds, cryptic machines, quiet lore delivery, and a lack of handholding define the gameplay. It’s not about fast-paced interaction but about slowing down, observing, and decoding how things work.
The PSVR2 version takes advantage of headset haptics and adaptive triggers, making interactions with in-game mechanisms more tactile. Visual fidelity remains stylized rather than realistic, but the scale and detail in the environments create a strong sense of presence when exploring.
There’s no combat or fail states. Instead, the focus is on environmental logic and a mechanical device called the Adjunct, which serves as the player’s primary tool for engaging with the world. It adds a light layer of interaction depth, without pushing into full-blown inventory or crafting systems.
Platform availability and visual consistency
On PSVR2, Firmament runs natively with full motion controls, smooth movement options, and an updated UI suited to console inputs. The non-VR mode on PS5 uses a separate interface, with mouse-style cursor controls adapted for gamepad.
While visually not pushing the same graphical ceiling as top-tier PSVR2 titles, Firmament holds its own through consistent art direction and detailed, handcrafted environments. The mood leans quiet and contemplative, something that’s carried through both sound design and visual pacing.
It’s a game that doesn’t ask for urgency. Instead, it rewards attention to detail and patience, something less common in a VR market leaning increasingly toward action and spectacle.
Cyan’s legacy and evolving VR support
Cyan’s place in VR is a curious one. They’ve never fully pivoted to the medium, but they’ve embraced it steadily—from Obduction to Myst to Firmament. With each release, they’ve made their style of puzzling more immersive without changing the DNA of their design.
Firmament continues that thread, though it may feel niche in today’s VR landscape. It’s not built for casual drop-ins or arcade sessions. It’s for players who want to slow down, get lost, and think their way through environments without guidance or markers.
The PSVR2 version launched yesterday, finally completing its platform rollout. For those who’ve been waiting for a contemplative puzzle world with solid VR support on console, this marks the first proper Cyan experience on Sony’s new headset.

Virtual Reality Explorer & Game Reviewer
Always the first to plug in. VRSCOUT dives head-first into the most immersive VR worlds, analyzing mechanics, comfort, innovation, and that elusive “presence” factor. If he says it’s worth it, it probably is.