Hamster Kombat has gone from a simple Telegram tap game to a Web3 juggernaut with millions of daily users. Now it’s making a bigger move: launching its own Layer 2 blockchain. The newly announced Hamster Network is designed to support its native token and future ecosystem-level functions.
Built on top of the TON (Telegram Open Network) architecture, this new L2 aims to solve more than scalability. It’s a strategic foundation for token distribution, on-chain actions, and developer onboarding all wrapped in branding that doesn’t stray from the project’s bizarre but wildly effective identity.
A Layer 2 chain focused on scale and simplicity
Hamster Network is positioned as a high-throughput L2 chain tailored to onboarding millions of casual users into on-chain activity. TON’s existing infrastructure gives it a strong baseline, but the decision to fork and create a dedicated layer suggests the team wants more autonomy over how contracts, fees, and updates are handled.
The blockchain is being built with game-first utility in mind. That includes the upcoming $HAMSTER token launch and airdrop, but also broader ambitions around mini-apps, in-game actions, and even third-party game integrations down the line.
From a tech standpoint, it’s early, but the approach is clear: prioritize lightweight interactions, cheap transactions, and seamless ties to Telegram. That combo makes sense for a project that’s already deeply embedded in mobile-first, low-friction gaming.
Telegram-native UX is the driving force
What sets Hamster Kombat apart from other Web3 games isn’t just user numbers. It’s how those users interact. Everything is done inside Telegram, using bots and tap mechanics that feel more like messaging extensions than traditional games. That frictionless experience is what the Hamster Network is designed to preserve just on-chain.
Rather than requiring wallets, external sign-ins, or complex setups, the network aims to keep interactions minimal and familiar. It leans into Telegram’s Mini App framework and native user base, giving Hamster Kombat a direct line to users who may never have touched crypto before.
In that sense, this isn’t just about infrastructure. It’s about sustaining a user experience that has already proven sticky while layering in Web3 mechanics that don’t scare people off.
Token launch tied to network rollout
The $HAMSTER token, which has been teased for months, is expected to be one of the first major assets on the new network. While full details are still pending, the chain’s rollout is closely tied to token distribution and airdrop mechanics, particularly for those who’ve been active in the game’s daily tasks.
This timing gives the project flexibility in handling gas fees, contract behavior, and reward structures on its own terms. It also keeps them from being bottlenecked by mainnet congestion or external protocol changes.
The launch phase will likely act as a trial run for how scalable and user-friendly the chain really is especially if millions of users jump in during the airdrop window.
Building a network for more than one game
Although the chain is launching under the Hamster Kombat banner, the intent is broader. The team has mentioned future support for other Telegram-native games and mini-apps, suggesting that Hamster Network could become an ecosystem hub rather than a single-game backend.
Whether that happens depends on more than infrastructure. It’ll come down to how well the network handles dev tools, incentives, and user retention beyond the novelty of the tap game. But for now, it’s a notable pivot from viral time-waster to platform builder.
Hamster Kombat has already shown it can move fast and scale wide. The real test will be whether the Hamster Network turns that reach into something durable, on-chain, and actually useful.

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