Survios has decided to stop work on the VR version of Alien: Rogue Incursion. It’s a significant shift for the studio, which had originally planned to bring this entry in the Alien franchise to virtual reality alongside traditional platforms.
The focus now is squarely on the flatscreen experience for PC and console. Survios hasn’t offered much explanation for the pivot, but it suggests a desire to consolidate resources around a more conventional release.
A Change In Direction
When the game was first announced, VR was a key selling point. It was going to be a fully immersive survival-horror experience, tapping into the tension and dread that the Alien franchise is known for. Pulling back from that approach signals a rethink on where the game might resonate most.
VR development can be tricky—balancing motion sickness, headset performance, and gameplay that feels natural in a 360-degree space. Shifting to flatscreen-only may free up the team to focus on tighter controls, sharper visuals, and more robust content.
Impact On Gameplay And Feel
For players, the move to ditch VR support might sting, especially if they were looking for a new horror game to dive into on their headset. Alien: Rogue Incursion was expected to join a growing list of VR horror titles that leverage close-quarters tension and limited visibility for real scares.
Instead, the game now looks set to join a broader pool of survival-horror games on PC and console. That could open it up to a bigger audience but may also lose some of the unique punch that VR brings to horror.
Broader Implications For VR Development
Survios has been a familiar name in VR, with past projects like Creed: Rise to Glory and Sprint Vector showing they understand how to make the medium work. Their choice to pivot away from VR here could reflect a wider recalibration in the industry.
As much as VR tech has advanced, it’s still a tough market, with a smaller pool of players and extra development hurdles. Whether this is a one-off decision or a sign of a broader trend for Survios remains to be seen. But for now, Alien: Rogue Incursion’s haunted halls will be explored on a standard screen, not in a headset.
Virtual Reality Explorer & Game Reviewer
Always the first to plug in. VRSCOUT dives head-first into the most immersive VR worlds, analyzing mechanics, comfort, innovation, and that elusive “presence” factor. If he says it’s worth it, it probably is.


