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  • Escaping Wonderland Launches on PSVR2 and Steam with Surreal Puzzle Design

There’s no shortage of Alice-inspired games, but Escaping Wonderland leans into the darker side of the dream. It’s not just “Alice in VR.” It’s an eerie, puzzle-driven descent through a version of Wonderland that feels unstable by design.

Now out on Steam and PlayStation VR2, the game trades whimsy for disorientation, mixing logic puzzles with shifting environments that force players to second-guess their surroundings.

Puzzle-driven gameplay with reactive spaces

The core loop revolves around exploration and problem-solving. You’re dropped into a series of stylized rooms, each loosely tied to Wonderland’s motifs—oversized teacups, twisted chessboards, mechanical rabbits.

Most challenges rely on physics-based mechanics, observation, and light manipulation. The puzzles don’t follow a linear path. Instead, the space itself evolves, often reacting to what you do. That unpredictability gives it more of a surreal, escape-room feel than a traditional puzzle layout.

Visual style is abstract, not nostalgic

This version of Wonderland avoids cartoon or steampunk aesthetics. It plays closer to dream logic, with color palettes that shift mid-room and objects that move when you’re not looking.

Nothing’s outright scary, but the tone skews unsettling. There’s a controlled weirdness to how environments pulse and fold in on themselves. It’s closer in spirit to The Room VR or A Fisherman’s Tale than any literal adaptation of Carroll’s work.

Platform-specific performance and feel

On Steam, the game supports a range of headsets and maintains solid tracking performance across setups. The PSVR2 version brings higher visual fidelity, particularly in lighting and reflections, though the interaction systems remain identical. Controls are straightforward, with physics interactions that favor precision over speed. There’s no combat or timers, so pacing stays slow and deliberate. That works in its favor, letting the space build atmosphere without pushing urgency.

Where it fits in the current VR landscape

Escaping Wonderland drops into a genre space already populated by cerebral, narrative-light puzzlers. What sets it apart is how much it leans on space as a mechanic—not just as decoration.

It doesn’t try to be action-adventure or lore-heavy. It’s a focused experience built around spatial manipulation and visual misdirection, using a familiar theme as scaffolding rather than a crutch. It’s not loud, but it sticks.

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