Ghost Town isn’t a game that throws everything at you from the start. Instead, its demo introduces players to a small, haunting environment that’s more about mood and curiosity than flashy action. The PC VR demo acts as a doorway to what seems like a larger, layered experience. You’re not here to fight or run. You’re here to explore and piece things together at your own pace.

Gameplay: Walking And Watching

In the demo, you’re placed in a seemingly abandoned village. The gameplay is focused on moving around, picking up objects, and examining clues scattered throughout the town. There’s no combat or action. It’s more about soaking in the atmosphere and piecing together the small hints the game leaves behind.

This slower, deliberate pace is a deliberate choice. It gives you time to really take in the details: the worn signs, the dusty roads, the little pieces of the past that might reveal what happened.

Visuals That Build A Sense Of Place

The world of Ghost Town is understated but effective. The graphics lean into a realistic, grounded look, using muted colors and careful lighting to create a place that feels lived-in but long forgotten.

This approach to visuals is key. It sets the tone without overwhelming you with effects or distractions. You get a sense of place that’s eerie but not overdone.

Where It Fits In The VR Space

Ghost Town’s demo feels a bit like an experiment in environmental storytelling. Instead of puzzles or battles, the focus is purely on exploring and connecting the dots. It shares some DNA with other VR titles that lean into mood over mechanics, like The Room VR or Myst.

It’s not clear yet how the full game will expand on this idea. But even in this short demo, there’s a sense that the game wants to pull you in slowly, letting you build your own story as you wander through the empty streets.

A Small Taste, But A Promising One

The Ghost Town demo doesn’t give away much. It’s brief, but it’s enough to spark questions and set up a quiet, unsettling vibe. For those interested in VR experiences that rely on atmosphere and curiosity, it’s an interesting glimpse at what might come next.

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