The tower defense genre isn’t exactly new territory, but dropping into the middle of the battlefield in first-person VR gives it a different energy. That’s what Iron Guard is aiming for. It’s a sci-fi defense game where you’re not just managing towers from above — you’re in the mix, overseeing everything from a cockpit view.
Originally available on PC VR and Meta Quest platforms, the game is now set to launch on PlayStation VR2. Its arrival on PS5 hardware could bring a more polished visual experience and tighter controls thanks to the Sense controllers and eye-tracking support.
Gameplay Focuses on Strategy from the Frontline
At its core, Iron Guard sticks to tower defense basics: waves of enemies approach, and it’s your job to build, upgrade, and manage defense units to stop them. The twist is that instead of looking at the battlefield from a bird’s-eye perspective, you’re placed inside a mech-style command pod. From there, you interact with the battlefield in real time.
Resource management still matters, but you’re doing it while watching enemy bots swarm in. The mix of first-person immersion with traditional RTS-style mechanics is what gives the game its tension. You’re not just planning — you’re reacting.
Visual Style Leans Into Sci-Fi Themes
The game goes heavy on classic sci-fi tropes. Environments are all industrial outposts and dusty alien landscapes, with swarms of enemy robots making up the bulk of your opposition. The visual presentation is stylized rather than hyper-realistic, which works well in VR where clarity often beats out detail.
The interface, from what’s been shown, is clean and designed with VR in mind. Tower placements snap into place with physical gestures, and upgrades are managed via panels inside your command unit.
PS VR2 Version Arrives May 17
The PlayStation VR2 version of Iron Guard is launching on May 17, marking the game’s first appearance on Sony’s latest VR platform. This release includes the full campaign, which features over 20 missions, each increasing in complexity and scale.
No online co-op or PvP is involved. This is strictly a single-player experience focused on pacing, adaptation, and efficient tower placement. For players more interested in planning than twitch-based combat, it offers a slower, more methodical approach compared to most VR shooters.
No Blockchain or Web3 Ties
There’s no mention of blockchain integration or token-based economies here. Iron Guard is a traditional standalone game with a set price and no play-to-earn mechanics, which separates it from a growing number of VR and indie titles experimenting with Web3 elements.
Its design leans more toward delivering a self-contained strategy experience rather than building a broader digital ecosystem.

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