It’s been a long wait for fans of King’s Raid, but Vespa has finally broken the silence with a concrete update: 31 heroes are officially locked in for the game’s relaunch. This marks a crucial step for the rebooted version of the tactical RPG, which has been in redevelopment following a major shift in studio direction.
The decision to confirm only a portion of the original roster suggests a more deliberate, phased rollout instead of restoring the full cast all at once. And that choice could shape the way returning players engage with the game at launch — especially those who were attached to specific characters.
Focused Roster, Familiar Foundations
Vespa’s announcement lists 31 characters returning in the initial build. This selection includes a mix of core frontliners, healers, DPS, and utility support heroes that helped define the original meta. It’s a clear signal that the reboot will stay anchored in the game’s original identity, at least in its early form.
The trimmed roster also simplifies onboarding for new or lapsed players. With fewer heroes to sort through, team comp decisions will lean more into strategy and less into overwhelming choice paralysis a common issue in live service RPGs over time.
At the same time, veterans who’ve invested hours into character builds will likely be watching closely to see how these familiar names are adapted to the new system. Whether gear mechanics, progression paths, or skill trees are rebalanced remains an open question.
What This Means for Development
By confirming this first wave of heroes, Vespa seems to be setting expectations for a structured relaunch rather than a feature-dense, all-at-once approach. The focus now appears to be on stability, pacing, and reestablishing the game’s core loop before scaling up.
This development strategy mirrors other RPG revamps that prioritized a playable foundation over instant content saturation. It also leaves room for more community-driven prioritization depending on how player feedback shapes future additions.
Vespa hasn’t disclosed timelines for additional hero rollouts, but the tone of the update leans toward transparency. It’s less about promising a packed launch and more about rebuilding trust with the player base by laying out specific, achievable milestones.
Context in the Broader RPG Space
King’s Raid has always stood in that middle zone between idle combat systems and deep, gear-heavy party builders. In its peak, it carved out a space through its real-time battles and detailed hero designs. The relaunch seems aimed at reclaiming that identity, but under less pressure to compete with larger, flashier gacha titles.
A streamlined cast may also help differentiate it from games that rely heavily on bloated rosters and overlapping abilities. If Vespa leans into balance and clarity, it could position King’s Raid as a more manageable, focused alternative in a crowded space.
Whether this will be enough to re-energize its player base remains to be seen, but for now, the message is clear: the relaunch is coming, and it’s starting with a tight, curated team.

Mobile Game Addict & Casual Gaming Critic
She’s played more mobile games than most people have downloaded. TAPTAPTAP is fast, fierce, and funny — reviewing the latest hypercasual hits, idle clickers, and gacha grinds with real talk and zero fluff.