Six years in, The Seven Deadly Sins: Grand Cross is still rolling out regular updates, and its latest anniversary event doubles down on content. This isn’t just a new character drop or quick campaign. It’s a broad patch that touches multiple layers of the game, from collectible units to rewards and revamped missions.

The update lands as part of a month-long anniversary celebration, giving both returning and current players a chance to stockpile resources, chase limited units, and grind through time-sensitive quests.

New SSR unit joins the roster

At the center of the anniversary drop is a new version of [Holy Warrior] Elizabeth, released as a festival-level SSR unit. She’s built around healing and stat boosting, with a kit that supports defensive team compositions and prolongs survival in PvE.

Her skillset fits into current metas focused on sustain, and the stat distribution leans toward hybrid flexibility. While not a radical shift from past versions, her presence adds more options to teams that rely on long-term scaling rather than burst damage. Like other festival units, she’s available through a limited banner with its own currency and pity mechanic, so pulling her will require either luck or grinding through the event economy.

Login rewards and free pulls ramp up accessibility

The event also drops a wave of daily login bonuses, including gems, tickets, cosmetics, and gear upgrade items. One highlight is the free multi-pulls on a special banner featuring previously released high-tier units. This structure mirrors what Netmarble has done with past anniversaries, offering returning players a soft re-entry point while keeping active players fed with incremental gains. The pacing encourages daily engagement without locking rewards behind extreme grind levels.

It’s not a generosity spike so much as a catch-up mechanic wrapped in celebratory packaging. For casual players, this is one of the rare windows where high-tier units become more reachable.

Event reruns and time-limited challenges

In addition to new content, the update brings back several past events and co-op boss battles, giving players a second shot at missed cosmetics and rare drops. Rotating boss raids include adjusted difficulty levels and unique clear bonuses that refresh weekly.

Time-limited quests offer milestone rewards that scale with participation, including new cosmetics tied to the anniversary theme. While none of the reruns dramatically shift gameplay, they add density to the event cycle and keep the calendar full.

For players looking to optimize, the reruns also provide a chance to convert older resources into meta-relevant gear through crafting exchanges.

System tweaks and player quality-of-life updates

Alongside the content push, this anniversary patch includes several interface and balance updates. Quality-of-life improvements like faster auto-battle logic, reduced stamina costs for old story stages, and updated UI indicators help streamline progression.

There’s also minor balance tuning to older characters, aimed at bringing legacy units back into relevance without undercutting newer power curves. It’s a slow burn approach to keeping the roster viable without triggering full-scale reworks.

These aren’t game-changing adjustments, but they smooth out friction points that long-time players have flagged over the years.

Longevity and continued iteration

Grand Cross has always balanced gacha economics with strong visual design and deep team-building mechanics. Six years on, its content cadence remains steady, and the anniversary format sticks to a familiar template: new unit, rerun events, login bonuses, and layered missions.

What keeps it interesting isn’t just the units but the way the meta shifts slowly with each major drop. The sixth anniversary doesn’t reinvent the game, but it extends its life cycle with enough weight to keep the player base invested. In a mobile RPG market full of churn, staying relevant past the five-year mark is a feat. Grand Cross continues to ride that momentum, leaning on IP familiarity and consistent event planning rather than radical reinvention.

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